基于Unity3D的驾驶模拟系统分析与设计开题报告
2020-12-13 11:46:55
1. 研究目的与意义(文献综述)
with the rapiddevelopment of computer hardware, graphics and virtual reality technology, cardriving simulator came into being [1]. the cardriving simulator is an advanced device based on virtual reality technology. [2] it can be used for automotive performance research, can also beused for virtual driving training, and even can be used as an entertainmentdevice. according to the size and purposeof the car driving simulator, it can be divided into three categories[3]:
1)research-type car driving simulator: mainlyused for vehicle safety performance, human engineering analysis and simulationand road safety research. [4]it's large-scale an investment with complexstructure, computing power and high operational accuracy. [5]
2)training-type car driving simulator: mainlyused for driving training and traffic safety education. its size is smaller thanthe scientific research car driving simulator with low scale investment.[6]because it is more focused on the trainees to experience the realdriving environment and driving training process, so it is less functional,simple structure, and it’s the operation accuracy is low. [7]
2. 研究的基本内容与方案
the purpose of thispaper is to design the training type driving simulation system. the design contentsinclude the establishment of the three-dimensionalmodel, the construction of simulation scene, the preparation of automobiledynamic simulation algorithm, the design of ui interface, the matching ofhardware and testing. [31]the design of thesimulation system is as follows:
1) 1)real vehicle dynamicssimulation. so that the movement of virtual cars in line with therequirements of automotive dynamics.
2)realistic visual effects. flexible useof texture, lighting, rendering and other methods to make the scene morerealistic, more natural.
3. 研究计划与安排
1) to collect information and study software. to collect information related to the title of the paper, in orderto have a more clear understanding of theoverall design process and design ideas. study unity3d software, to master thebasic operation and application of software. study c# language, to master thebasic programming syntax and programming skills.
is expected to be completed by march 20.
2) the core of the study - automotive dynamics algorithm. so that the virtual car can be in accordance with the laws of motordynamics. this part does not care about the fidelity of the model, on thecontrary, emphasize should be put in the authenticity and reliability of themovement.
4. 参考文献(12篇以上)
[1] 王立军,汽车驾驶模拟系统的研究与进展【j】, 泰安市农业机械科学研究所,2009.05
[2] 张弛,训练型汽车驾驶模拟器关键技术研究【d】,华南理工大学,2014.05
[3] 荆旭,基于虚拟现实技术的汽车虚拟驾驶系统的研究与开发【d】,山东理工大学,2007.04